Controls: 

  • Mouse LeftClick - Attack
  • Mouse RightClick - Deselect Weapon
  • Scrollwheel Up and Down Scale your Selected Weapon
  • Shift - Hide/Show all Healthbars


The land was peaceful. the birds were singing, the flowers were blooming. Until a tower ascended from the earth into the sky. A sinister building that would not stop expanding itself, growing larger in size minute by the minute. If no one enters the tower to destroy the source of its magic, it will eventually consume the whole land. But who will be brave enough to complete this task? A handsome knight? A powerful wizard? Or... A LIZARD GUY AND A DOG?!


Known Bugs:

  • To advance to the next level you need to spend all your current actionpoints. Or End the Turn
  • The Dog Moves dont affect enemies
  • The Energybar does not Display the correct energy amount
  • You cant die
  • !! Escape in a Level or Tutorial does break the whole Game you need to restart
  • Hitboxes of Selected Weapons disappear - HoverOver does however still highlight enemies that will be hit


Credits:

Antony - Design, Pixelart and Animation

Knaeckernoppe - Design, Programming and Sounds

Vasur - Design, Programming and UI

Special Thanks to Honda for the Splashart

Updated 28 days ago
StatusReleased
PlatformsHTML5
AuthorsVasur, Knaeckernoppe, AntonyCat
GenreStrategy, Action
Made withGodot

Development log

Leave a comment

Log in with itch.io to leave a comment.